Q1: We know that the Hacking feat is a derivative of the Computer ability and probably one of the mental attributes, but what impact do abilities like Finances and Occult have in Bloodlines, and what are those feats used for?
Answer: Finances is used for haggling, which automatically gives you better prices when you buy and sell items in the game. Occult was removed as a feat, as we wanted everyone to have access to using the occult items. Another feat that may seem obscure is Research, which enables players to “use” Research manuals to raise certain abilities.
Q2: There was mention of climbing sheer surfaces in an early developer quote. As there isn't any sort of climbing skill to be seen, how will the z-axis be used in Bloodlines? Many games seem to go 3D just for the hell of it and then not actually do anything with the new dimension.
Answer: Damn. That must have been a really old quote. Old interviews really do come back to haunt you. I don’t recall mentioning climbing sheer surfaces, and such a concept hasn’t been around for a really long time, if ever. We’ve used the Z axis for different heights to make combat more interesting, for one. I don’t think how you utilize the Z axis is the only reason for going to 3d, you get a lot more fluid animations and much more freedom in the world itself by going full 3d.
Q3: How will melee combat work (considering it probably can't be worked out like the firearm solution)? Damage depending on skill instead of different sized crosshairs as for the ranged feat?
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